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The Xbox Series X is basically a PC

By Sam - Monday, December 16 No Comments

For a long time now, Microsoft has been going out of its way to downplay the “box” part of “Xbox.” Whether it’s pledging to bring all of its first-party titles to PC, releasing some of them to platforms like Steam and the Nintendo Switch, launching its Game Pass service for Windows, or pushing xCloud streaming, the message has been clear: you don’t have to buy an Xbox to play Xbox games.

But obviously, Microsoft still plans to make Xboxes. The question, then, is this: why would anyone buy one? What is the relevance of dedicated Xbox hardware when Microsoft wants the Xbox platform to be everywhere?

With last night’s surprise reveal of the Xbox Series X, Microsoft answered that question in emphatic fashion. It is a console that looks unlike anything that has ever been released. Except, well, a gaming PC. And that’s very encouraging.

Gadgets get described as “monolithic” all the time, but I can’t think of a better application of the word than the Series X. It’s a vertically oriented, virtually featureless black slab. While it shares design language with the Xbox One X, that only serves to highlight the difference between the two. The One X was designed to be as small as possible, but the Series X screams power.

With its chunky prismatic frame, the Series X feels like it won’t be constrained in any physical dimension. It’s reminiscent of compact gaming PCs like the Corsair One. That has its drawbacks — even in horizontal orientation, it definitely won’t fit in my TV cabinet. But the advantage is that Microsoft now has a lot more thermal headroom to play with than ever before.

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